![]() ![]() ![]() Battle Medics: Increases the health of support units (such as healers) by 20 percent.Its exclusive Tier IV tech opens Dragon Rider as a trainable option – one of the most powerful units in the game. Tech advances in the Academy of War revolve around dragons, magicians and healers, alongside out-of-battle advantages (town actions, for example). Higher leadership means more troops in each squad, which is always a good thing. Instead, you’ll receive items you can use to improve the LDR of your units. Once you complete the Tech Tree, the game stops rewarding you with Tech points. ![]() Each unit that surrenders will give you a bonus Tech point.Īs well as the obvious advantage of getting Tech advances more quickly, this has a second benefit. But to get advances as early as possible, you’ll want enemy units to surrender to you during battles. You’ll get Tech points naturally throughout the game, as you complete Chapters. Remember, as long as you’ve got a sensible save point, you can go into a battle to see what you may need for it – then reload your save and make your Tech Tree decisions accordingly. Or, add what you need as you need it throughout the storyline. Either look at the Tier IV techs early and decide to specialise in the branch (or branches) you need to open it up. ![]()
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